FUZZ DUNGEON

From the mind of the artist and game developer, Jeremy Couillard, comes Fuzz Dungeon (2021). A vibrant, colorful world that your dog faced protagonist has found herself trapped in for unintentionally stealing the Sasquatches sacred sex amulet. Yes, that is basically how this game begins. Truthfully it does a good job setting up the tone for the wide variety of oddities and pseudo bad drug trip logic that you’ll experience as you navigate your way through the Fuzz Dungeon to find your way back home.

The game itself is a collection of various mini-games you’ll have to play in order to make your way through the dungeon, none of which are particularly hard, as this game functions more as an interactive art gallery than your standard game. You get to take a look into the mind and thoughts of the artist who created it and it’s a truly unique experience throughout. Yes, it’s very weird and silly. There is plenty of humor to be found, non-sensible sentences and thoughts but scattered through the chaos of it all are many intriguing social commentaries and reflections on our day to day lives. It manages to carefully walk the fine line of being weird for just the sake of being weird by actually giving you food for thought as you venture through this strange world.

The sound track for this game is also absolutely incredible, performed in collaboration by Chris Parrello and Lobby Hotel. It’s at times abstract and dreamy, sometimes it sounds like a carefully organized collection of sounds that only somewhat resemble music. However there are also just some straight up bangers like Neolithic Farmer and Walking Down Jackson Ave that I find myself always coming back too.

There is really only so much one can write about this game, it’s almost indescribable to explain what you’ll see and hear. It’s something one has to experience and words simply don’t do it justice. The game is probably not for everyone, but you’re up for something odd, crazy but also at times quite deep and philosophical, then give it a go. It’s $3.99 after all, a cheap price for a unique game unlike anything I’ve ever played. Consider it an admission pass to a widely experimental art gallery.

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